PreviouslyPreviously in Sharpie & Quark: Episode 66, “Sharpie Dies.”
Sharpie & Quark · Episode 68 · gameplay
New sheets. Last time on Harman Town. After bargaining for the life of Sharpie Butzalot
And Mulrane cast resist elements. Yeah. So we're good to go. Yep. All right. So let's press on
if he's up to anything fancy. He doesn't seem to be up to anything. What'd you roll? I rolled a four.
Just stay a little bit behind there. Christopher and I walk ahead and uh, I have my, my, my sword
couple of people and they'll come running and they'll come over there and they'll be the cast
It just gives you plus two strength. It's included on your stat block. Fun rules.
my flaming sword and attack the nearest armored guy with your flaming sword. You jump into the
Harmon quest ended. Well, we're going to Admiral Darkstar's fortress. Yep.
army. You know who waits? Cowards. Fine. Fools. Whatever. I shoot an arrow at a skeleton. Let's
shoot a fireball at him. You get to go. Fireball. Same with a little more gusto, man. Fireball.
Yeah. The rest of the guys take seven fire damage. Fucking yeah. It's nice. I mean,
Well, I'm on, on Coco. I, I gallop over to the ogre. I look over at, at Sharpie. I give him a,
pelvis. Well done. And he takes 20 damage. I think, I think the, uh, the very clever little,
I'm gonna get behind him. You do that. All right. And I'm gonna take a, a, a shot with my sharp bow